Daily Challenge
Goals and the daily flow
- Simplify the journey: one task, one challenge, one view.
- Show data without stress.
- Add emotional motivation.
- Encourage social accountability with group progress.
- Start
- End
- Screen
- System action
- Decision
A day in the app
- Start: Greeting and today’s date
- Screen: Today’s challenge
- Screen: Calendar strip: keep the streak
- Screen: Task cards: status, time, room and trainer
- Screen: Profile: weight, goal and calories
- End: Share progress with friends
Home and profile
Home: the daily challenge Profile: progress dashboard
Home
A personal greeting, one bold challenge, a calendar strip for consistency and only two task cards (Hick’s law), with big tap areas (Fitts’s law).
Profile
Start weight, goal and daily calories first; routes, best time and statistics each in their own block (common region, chunking).
Prototype
1 / 2 Home: today’s challenge
Tap the screen, swipe, or use ← → to move through the flow.
Reflection
UX laws are strongest when used together, and emotional design matters as much as usability: small visual changes can make people want to come back.



